Thursday, December 1, 2011

Roguelike Radio #14 - Resource Management

Another week, another episode of Roguelike Radio. In this resource Darren, Andrew and Ido discuss resource management in roguelikes. The guys cover topics such as food clocks and other similar resources such as light, disease and how to make every resource count. I particularly enjoyed the little side track into more interesting uses and implementations of traps. Another interesting thing was the discussion around roguelikes without enemies. Good job guys!

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