Saturday, July 30, 2011

Save games broken in 1.8.4

Several players have contacted me with problems with their saved games. Things like items that won't stack or the warrior not being able to equip a shield is among the reported problems. All this boil down to changes I made to the data file that I overlooked when naming the new version 1.8.4. The new version should have been named 1.9.0 to make sure that save game incompatibility would have been detected on startup. I'm afraid I can't revert this if you are playing on an Android device since the Android Market doesn't allow me to revert to an older version. If you use the J2Se or J2ME version it can be downloaded from

If you start a new game things should be working as expected though. I'm sorry for the inconvenience this may have caused you. The new 1.9.0 version has been released and is ready for download.

Friday, July 29, 2011

Finally! A new version released

I have finally released a new version of Dweller. The new version features some highly requested changes and improvements. The most important thing is probably that the d-pad is larger on high resolution devices. This will make the game much playable on these devices. Please provide feedback on how it works for you!

There's also a few game mechanic changes such as draining no longer working on undead, heavy weapons and armor only being available to the warrior and so on. Check out the full change log:

  • Large creatures will push aside smaller creatures when trying to reach the player

  • D-Pad is now larger on high-res screens (Android and J2SE only)
  • Drain does not work on undead
  • Clone will stop working on creatures with 1 HP (previously Oozes kept cloning at 2 HP and never dropped down to 1 HP)
  • Only the warrior can use heavy weapons and armor
  • Random and persistent game scores are saved in different highscore lists
  • Equipment rules have been changed slightly. You can no longer combine a 2h melee weapon with a ranged weapon.

  • Missile weapons with an added effect (such as the stun from a crossbow) weren't activated
  • Gold will now be automatically picked up if pushing a stone results in gold ending up in the players location
  • Gold will now be automatically picked up when finding it in a chest
  • Fixed Potion of Clairvoyance