Friday, September 23, 2011


Thibault Imbert from Adobe posted about a very nice initiative by Adobe and Austrian Gamua called Starling. Starling is a 2D game development framework that sits on top of Molehill to allow developers to leverage the GPU without having to know anything about the low-level details of the Stage3D API. I expect a lot of never before seen performance intense games and demos to come out of this and I'm eager to try this out myself.

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