Wednesday, April 6, 2011

Design your own Dweller map piece!

Do you want to leave a permanent mark in the dungeons of Dweller? If you do I invite you to create your own custom map piece to be used by the map generator. The map pieces have a size in multiples of 7x7 cells and they are described using a simple text format where each character represents a graphical tile in the game. The template for the normal dungeon looks like this:


An example of a map piece and it's text version:


#######
#.+....
#.#....
..+....
#.#....
#.+....
#######





Remember that you can have map pieces in any multiple of 7x7, for instance 14x14, 14x7, 21x7, 21x14 and so on. Exits need to be in the middle of the edges of each 7x7 map piece, this means that a 14x14 piece can have two exits on each edge. An exit is either a door, floor or pushable stone.

Post your map pieces here and they will be reviewed and hopefully included in the next release!

6 comments:

  1. Here is mine examples ;)

    Zoo
    #######
    #m#m#m#
    #=#=#=#
    .......
    #=#=#=#
    #m#m#m#
    #######

    Temple
    '''''''
    '''''''
    ''#~#''
    ''~$~''
    ''#~#''
    '''''''
    '''''''
    Challenge
    #######
    #m$*m$#
    #*###*#
    ..#?#M#
    ###*#$#
    #MMM*$#
    #######

    Circus
    $;;#;;$
    ;;#;#;;
    ;#M;M#;
    #;;;;;#
    ;#M;M#;
    ;;#;#;;
    $;;#;;$

    Room of wonders
    #######
    #?#?#?#
    #"#"#"#
    o""0""0
    #"#"#"#
    #?#?#?#
    #######

    ReplyDelete
  2. this piece can have four variations, each being a 90 degree rotation of it:

    #################o###
    #....#.$..#....#...$#
    #....#...m#....#..m.#
    o.m..*....#...$#.m$.#
    #....#....#....#....#
    ###*###*####*####*###
    #....#..............#
    #....*..............#
    #....#..............#
    #....#..............#
    ######....~~~~~~.....
    #....#....~~~~~~....#
    #$.m.*....~~..~~....#
    #.m..#....~~..~~....#
    #....#....~~~~~~....#
    ######....~~~~~~....#
    #....#..............#
    #....*...............
    #....#..............#
    #..$.#..............#
    ##########.######.###

    ReplyDelete
  3. Awesome! User generated content ftw. CU tomorrow perhaps?

    ###.######.###
    ##..........##
    #............#
    #............#
    #.####..####.#
    #.#$#...#$#..#
    #.....#......#
    #....###.....#
    ##..........##
    ##.#.#.#.#..##
    *..#.#.#.#...*
    ##.#.#.#.#..##
    ##.........###
    ###.######.###

    ReplyDelete
  4. Some new maps:

    Zoo #2
    ###.###
    #m=.=m#
    #=#.#=#
    .......
    #=#.#=#
    #m=.=m#
    ###.###

    Sokoban
    ###o###
    #?...?#
    #o#o#o#
    o.....o
    #o#o#o#
    #?...?#
    ###o###

    Island
    ~~~~~~~
    ~##*##~
    ~#m.m#~
    ~*.M.*~
    ~#m.m#~
    ~##*##~
    ~~~~~~~

    Maze
    ###+######+###
    #M..........M#
    #.###+######.#
    +.#........#.+
    #.#.###+##.#.#
    #.#.#?..$#.+.#
    #.#.+.##.#.#.#
    #.#.#.##.+.#.#
    #.+.#$..?#.#.#
    #.#.##+###.#.#
    +.#........#.+
    #.######+###.#
    #M..........M#
    ###+######+###

    Barrack
    ###=######=###
    #__m#?#$m#m__#
    #___*_#$_*___#
    =m#*####_##_m=
    #_#m_m#m_m#__#
    #_#_$_#_$_#__#
    #_#m_m#m_m#__#
    #_##_###_##=##
    #_#m_m#m_m#__#
    #_#_$___$_#__#
    =m#m_m#m_m#_m=
    #_##*###*##__#
    #__m__=___m__#
    ###=######=###

    ReplyDelete
  5. A little late but here are my maps:
    Map 1:

    ###.#######*##
    #m..........##
    #...........##
    ......o.......
    #m..........##
    #$.m.........#
    ####.#####+###

    Map 2:

    ###=###=##.###
    #.....##....m$#
    +....m+.......
    #.......##...#
    #.......##...#
    =....m+.....$#
    ####.###=#=###

    ReplyDelete
  6. Thanks a lot for all the contributions. I'm finishing up the new release with the new map generator. No new features except the new maps. I'm hoping to release soon (tm)

    ReplyDelete