I'm guessing that you're starting to wonder what happened to the next Dweller update? I haven't had much time to work on Dweller these last few weeks, but progress is steady (although slow) and it shouldn't be to long until a new version is released. My main area of focus since the last release has been to pave the way for more spells and making spell casting more interesting. What I've done is to externalize spell definitions into it's own configuration file. This will allow me to add new spells much easier and faster than before. Spells will now also be able to have different areas of effect such as line, chain, cone, circle, single target or all visible targets.
Another important area where Dweller need some attention is the user interface. There are too many menus in Dweller and it becomes a hassle to do simple things. It is a big task and it needs to be broken down into manageable pieces for each new release. What I've worked on in this release is to make it easier to access commonly used items from your inventory. Things like healing potions, scrolls and spell books should be accessible with a minimum of interaction. Starting from the next release you will have access to something I call quick-slots. In these slots you will be able to put often used items such as potions and have access to them immediately from the main UI while playing.
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