- Some monsters can silence you. While silenced you're unable to cast spells from books. Will wear off after a while.
- Reduced the amount of gold dropped by monsters
- Reduced the amount of gold received when selling in the dungeon
Thursday, June 12, 2014
Dweller 1.25.9 - Wizards beware!
New release with a few gameplay tweaks and a new monster spell:
Tuesday, June 3, 2014
Dweller 1.25.7
This version contains a nerf to ranged weapons. In previous versions of Dweller it was impossible to miss with ranged weapons. This has been changed and there is now a chance to miss with ranged attacks, based on attack stat, distance to target and max distance of weapon. Source and comments: http://ift.tt/1mL1Luv
Sunday, June 1, 2014
Dweller 1.25.6 - gameplay tweaks
A new release has been uploaded to Google Play. The new version contains to game play tweaks:
- Chests have a much higher probability of containing a good item
- Scrolls of Recall can no longer be used if there are nearby monsters
I'm still very interested in hearing about issues with the new graphics or any crashes you come across. Post here or on the forum. Thanks!
Source and comments: http://ift.tt/RQQv5K
Saturday, May 17, 2014
Dweller 1.24.30 Now on working on high res devices
My release a few days ago wasn't as successful as I had hoped. Players on high res devices (XXHDPI) such as Samsung Galaxy Note got a completely scrambled and broken UI. Sorry guys!
I have uploaded a new version to Google Play that supports the new high res devices. It should be available on Google Play within an hour or so.
Note that I still need to tweak the graphics for different resolutions. It's still to large on tiny screens such as the S3 Mini and too small on Galaxy Note and similar devices. Source and comments: http://ift.tt/1lM1sRd
I have uploaded a new version to Google Play that supports the new high res devices. It should be available on Google Play within an hour or so.
Note that I still need to tweak the graphics for different resolutions. It's still to large on tiny screens such as the S3 Mini and too small on Galaxy Note and similar devices. Source and comments: http://ift.tt/1lM1sRd
Tuesday, May 13, 2014
Dweller 1.24.29 now on Google Play
I have released a few beta versions these last few months and iteratively worked towards a new stable version with the new UI. The Dweller betas have now reached a point where they are stable enough for general use, and I have decided to upload the latest beta to Google Play. The J2ME version is not released yet, since I need to look into some memory issues before I make a new J2ME release. Enjoy! Source and comments: http://ift.tt/1jpqZea
Friday, April 11, 2014
Dweller beta 1.24.25 - testing needed
I have uploaded a new beta 1.24.25. Please give it a try and report any issues. Some known issues:
* List items are a bit too small
* The map on Android should start with large tiles
* Some characters from languages other than English are missing in the font Source and comments: http://ift.tt/1geW7jC
* List items are a bit too small
* The map on Android should start with large tiles
* Some characters from languages other than English are missing in the font Source and comments: http://ift.tt/1geW7jC
Tuesday, April 8, 2014
Dweller 1.24.24 beta
I've added yet another beta (1.24.24). It contains the following changes:
✔ #450 Fix performance issues on tablets performance (was actually solved a few betas ago)
✔ #27 Google Analytics platform
✔ #685 Changed priority of heavy weapons and thieves tools no tags
✔ #577 Make mana clearly visible in the character portrait along with HP feature (was actually solved a few betas ago)
I've added some usage tracking of Dweller using Google Analytics in the Android version. I've done this to get a better understanding of two things: 1) How is Dweller used (most common screens etc) and 2) How many people use Dweller.
Note that the usage tracking is totally anonymous, no data is sent that can identify you as a player.
If no bugs are found in this version I will upload it to Google Play.
Download version here: http://ift.tt/VMGe7a
Source and comments: http://ift.tt/1ecc8bz
✔ #450 Fix performance issues on tablets performance (was actually solved a few betas ago)
✔ #27 Google Analytics platform
✔ #685 Changed priority of heavy weapons and thieves tools no tags
✔ #577 Make mana clearly visible in the character portrait along with HP feature (was actually solved a few betas ago)
I've added some usage tracking of Dweller using Google Analytics in the Android version. I've done this to get a better understanding of two things: 1) How is Dweller used (most common screens etc) and 2) How many people use Dweller.
Note that the usage tracking is totally anonymous, no data is sent that can identify you as a player.
If no bugs are found in this version I will upload it to Google Play.
Download version here: http://ift.tt/VMGe7a
Source and comments: http://ift.tt/1ecc8bz
Saturday, March 29, 2014
Dweller Android beta test help needed
I'd like to ask for some help testing the latest Android beta from http://ift.tt/VMGe7a. The new beta uses OpenGL rendering (ie it's hardware accelerated). There's bound to be rendering issues, but according to my tests the new Android version is a lot faster, even on tablets. So, please, if you have 5 minutes to spare then install the beta and let me know how it performs on your device. If there aren't any major issues I should be able to make a release during next week and then maybe even add some new features or improve on existing functionality (more to come regarding this soon). Source and comments: http://ift.tt/1fuI3yN
Wednesday, August 21, 2013
Lack of updates but not dead
I'm sorry for my absence and lack of updates to the game, the forum and the site. Dweller is not dead, it's just that I have very little time to work on the game. I've had a super busy spring and summer work-wise (yes, I have a full-time job that puts food on the table) and very little spare time to work on Dweller.
As you may know there's been discussions on the forum on how to improve the UI of Dweller. During the few hours I've had to spend on Dweller each week I've worked on a new UI. It is not yet complete, but it's starting to shape up. If you're curious you can check out the desktop version alpha here.
Source and comments: http://www.dwellergame.com/2013/08/lack-of-updates-but-not-dead.html
As you may know there's been discussions on the forum on how to improve the UI of Dweller. During the few hours I've had to spend on Dweller each week I've worked on a new UI. It is not yet complete, but it's starting to shape up. If you're curious you can check out the desktop version alpha here.
Source and comments: http://www.dwellergame.com/2013/08/lack-of-updates-but-not-dead.html
Sunday, May 5, 2013
Dweller 1.24.18
This version features a reworked forest level with a fixed map. It also fies the issue with not being able to pass a turn by standing still.
#680 Fix issue with not being able to pass a turn
#679 Change the starting zone to a fixed map
#678 Monsters should not teleport if they enter a portal
Source and comments: http://www.dwellergame.com/2013/05/dweller-12418.html
#680 Fix issue with not being able to pass a turn
#679 Change the starting zone to a fixed map
#678 Monsters should not teleport if they enter a portal
Source and comments: http://www.dwellergame.com/2013/05/dweller-12418.html
Friday, May 3, 2013
Dweller 1.24.17
I haven't had much time to work on Dweller lately. The death of a close relative has taken it's toll on me and my family. If you're in a generous mood I suggest that you *don't* donate to Dweller and instead give some money to the fight against cancer. Did you know that there's a one in three risk that a newborn child will be diagnosed with cancer sometime during it's lifetime? You will do yourself or someone close to you a service by supporting cancer research.
Anyways, here's the change log:
#677 Scroll of Recall should transport to the deepest level visited, not the most recent
#676 Adjust price for items that grant immunities
#675 Increase number of keys sold by the merchant
#674 Improve kill tracker to show monster graphics
#673 Improve character dump
#619 Dragon Scale Shield should give fire immunity
#672 Make the NPCs in the forest immobile so that they aren't affected by knockback effects
Source and comments: http://www.dwellergame.com/2013/05/dweller-12417.html
Anyways, here's the change log:
#677 Scroll of Recall should transport to the deepest level visited, not the most recent
#676 Adjust price for items that grant immunities
#675 Increase number of keys sold by the merchant
#674 Improve kill tracker to show monster graphics
#673 Improve character dump
#619 Dragon Scale Shield should give fire immunity
#672 Make the NPCs in the forest immobile so that they aren't affected by knockback effects
Source and comments: http://www.dwellergame.com/2013/05/dweller-12417.html
Friday, April 19, 2013
Dweller 1.24.16
Quick release to fix music playback issues and the dreaded crossbow on edge of map bug (again!)
Source and comments: http://www.dwellergame.com/2013/04/dweller-12416.html
#670 Fix Halberd attack
#669 Fix crossbow issue again
#668 Make sure to pause the music when application is put in the background
#667 Fix spell backfire chance of some items
Thursday, April 18, 2013
Dweller 1.24.15
More bugfixes and a first version of sound effects. Note that the sound effects are a work in progress and will require tweaking before they are good enough. You can turn off sound (and music) from the settings menu.
#660 Add sound effects
#666 Adjust spell damage
#665 Fix Bracers of Samson so they don't prevent Orcs from attacking at all
#664 Fix menu scrolling issues
#663 Fix issue with no healing gained when moving to a new level
#662 Fix problem with destroyable terrain
#661 Do not generate chests in open doors
Source and comments: http://www.dwellergame.com/2013/04/dweller-12415.html
#660 Add sound effects
#666 Adjust spell damage
#665 Fix Bracers of Samson so they don't prevent Orcs from attacking at all
#664 Fix menu scrolling issues
#663 Fix issue with no healing gained when moving to a new level
#662 Fix problem with destroyable terrain
#661 Do not generate chests in open doors
Source and comments: http://www.dwellergame.com/2013/04/dweller-12415.html
Monday, April 15, 2013
Dweller OST
I have received some very positive feedback regarding the music in Dweller. The man behind the absolutely brilliant music is James Michael St. Clair. All of the music is available on Soundcloud in case you need a musical fix when you don't play Dweller. Check it out!
Source and comments: http://www.dwellergame.com/2013/04/dweller-ost.html
Source and comments: http://www.dwellergame.com/2013/04/dweller-ost.html
Wednesday, April 10, 2013
Dweller 1.24.14
More fixes:
#659 Fix incorrect push message
#658 Don't auto-center the map when panning around using touch controls
#657 Don't reload Android app when device is rotated
Source and comments: http://www.dwellergame.com/2013/04/dweller-12414.html
#659 Fix incorrect push message
#658 Don't auto-center the map when panning around using touch controls
#657 Don't reload Android app when device is rotated
Tuesday, April 9, 2013
Dweller 1.24.12
Minor release that adjusts intro, story, death and win picture size so that it fits on the screen. The new version should also fix the occasional freeze bug that started showing up in 1.24.9. Please let me know if the game still hangs after you update!
#654 Fix story, win and death pictures that are too large on some devices
#653 Fix occasional crash bug
Source and comments: http://www.dwellergame.com/2013/04/dweller-12412.html
#654 Fix story, win and death pictures that are too large on some devices
#653 Fix occasional crash bug
Source and comments: http://www.dwellergame.com/2013/04/dweller-12412.html
Saturday, April 6, 2013
Dweller 1.24.11
More bugfixes...
#652 Fix scrambled intro texts
#651 Don't show music toggle setting in J2ME version
#650 Make sure that music doesn't start again if it's turned off when switching level
#649 Make sure Android version is installable to SD-card
Source and comments: http://www.dwellergame.com/2013/04/dweller-12411.html
Friday, April 5, 2013
Dweller 1.24.10
Quick release to fix some font issues.
#648 Add option to turn off music
#647 Loop music
#646 Fix font problem when rotating screen
Source and comments: http://www.dwellergame.com/2013/04/dweller-12410.html
#648 Add option to turn off music
#647 Loop music
#646 Fix font problem when rotating screen
Source and comments: http://www.dwellergame.com/2013/04/dweller-12410.html
Thursday, April 4, 2013
Dweller 1.24.9 - finally!
It's finally here, the next release of Dweller. It's not a perfect release, there's still a few minor issues, but I just had to release something. Please report any issues you find, especially graphics glitches. There's quite a few interesting changes to the impact of Speed and Defense. The following is now true for the stats in Dweller:
One point of speed...
...equals 1% dodge chance
...equals 5% faster actions
One point of Defense...
...equals 1% less damage taken
...equals 1% block chance when using a shield (and each point of defense on the shield increase the block chance by 3%)
One point of Attack...
...equals 1% more damage done
One point of Magic...
...equals 1% more spell damage done
I've also added a few new donor-created artifacts. One is a very interesting polymorph item which I'll probably have to nerf a bit before it's balanced. Don't forget that you can create your own item if you donate €5 or above.
You will also notice that the new version (Android and Desktop) features some brilliant music created by forum user JimmyMike.
#610 Make sure that charmed creatures are valid targets for monsters
#643 Add polymorph item
#641 Add Bracers of Samson or similar item
#580 Targeting mode not displayed correctly - quickslot use then spellbook use
#640 Add Trapper's tools that allow the player to set traps
#645 Change so that stone blocks and other terrain features can be pushed onto almost any kind of terrain
#516 Add missing data to items.html and monsters.html
#644 Add possibility to disarm pressureplates
#636 Adjust speed stat's impact on action (1 Speed = 5% faster)
#638 Remove field of view from minimap to make it easier to use
#637 Add option to hide the message log
#635 Adjust block chance (1 point of own defense = 1% block, 1 point of shield defense = 3% block)
#634 Adjust dogde chance (1 point of Speed = 1% dodge)
#632 Add new splash, death and win screens
#631 Fix weapon damage distribution
#630 Nerf (again) Calvin's Imagination
#629 Fix bug with crossbow hitting three instead of the intended two targets
#628 Fix crash when using crossbow against target at the edge of the map Source and comments: http://www.dwellergame.com/2013/04/dweller-1249-finally.html
Friday, March 15, 2013
Dweller 1.24.0 beta
Now that the user interface work seems to have sorted itself out I can finally focus on new stuff. I'll do a release this weekend unless anything critical is found. I have released a new beta tonight with a change to stone blocks, tables and other pieces of pushable terrain. You should now be able to push them onto any kind of passable terrain without weird results (no skipping terrain and that sort of nonsense). This does mean that the save format for maps have changes slightly and I had to increase minor version from 1.23.x to 1.24.0 to reflect this change. If you do try this beta please take extra care to test pushable terrain and also keep an eye out for terrain interaction that has stopped working (open, close, disarm etc).
Betas are as always available at: files.dwellergame.com/beta
Enjoy!
Source and comments: http://www.dwellergame.com/2013/03/dweller-1240-beta.html
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